Selasa, 19 April 2011

Common Factors of Interior Design and style


The components and rules of structure are usually not complex or tough to find out, so let's get going. Initial we clarify the fundamental factors of interior structure and then we follow up by listing valuable tips and hints on the room-by-room foundation.

Here would be the 4 simple "ingredients" of interior style:


  • Light: You will need a standard knowledge of the effects of purely natural and synthetic light on interior spaces.
  • Colour: Essential colour assortment guidelines have to be discovered.
  • Texture & pattern: These add areas of visual interest in a space.
  • Scale & balance: If the proportions are wrong, an interior space will look strange or uncomfortable. In general try to centre and line elements up where possible.


Light
Light defines a space. Brightly lit spaces can feel larger than they actually are. If a space is too dark, it will feel gloomy or depressing. However if a space is dark but contains pools of warm light, it can feel very cozy.

There are two types of light, all-natural and synthetic. Both can be controlled and manipulated to benefit a space. Windows, curtains, blinds, shutters, overhangs, skylights, tinted glass and coloured glass can all be used to manipulate the quality and intensity of healthy light entering an interior space. Artificial lighting is typically manipulated by two factors:

  • The type and power rating on the light bulb
  • The style and design and physical position with the bulb's enclosing light fixture


Colour
Color is the quickest and most dramatic way to transform almost anything, especially an interior space or room.

Texture & pattern
Adding textures and patterns to a room is often an accidental byproduct of furniture range and the selection of other items such as carpets, paintings and curtains. But although textures and patterns do not evoke anywhere near the same intensity of emotions as color and light, they should still be considered when designing and filling a space. Here are some essential policies of thumb to keep in mind:

  • Rough goes with smooth (e.g. rough brick walls offset with linen curtains).
  • Matt goes with gloss (gloss windows frames set against a matt finished wall).
  • The texture from the floor often dominates a area (e.g. think of carpet versus floorboards).
  • Large patterns have to have to be displayed on the big surface (e.g. carpet or wall hanging).
  • Don't use more than one large scale pattern in a place.
  • The same (smaller scale) pattern in two different colours can look good.
  • Many companies now produce coordinated collections of patterns on paper and fabric.

Scale & balance
In the context of interior structure scale refers to the size of an item in space with respect to the overall size with the area itself.

Balance refers to the collective and contrasting weights, heights and colours of each item in the room. If there are too many "heavy items" the place can appear oppressive. If there are too many tall items the area may feel too formal.

Professional interior designers, as a rule, recommend that you scale items in a area "up" rather than "down". In a small place smaller items can look boring or bland. Adding a larger item will trick the mind into believing a place is spacious.

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